Archive

Nationwide, school administrators are looking outside their districts for clues to deal with the ever-changing Ed Tech and the need to make smart decisions about its use.

Shippee shares his experiential approach to learning through technology that has greatly benefited his students. In addition, professional development is examined by Shippee as he adds insight into

Lee Banville, Editor at Games and Learning, sat down with Rod Berger to discuss the role of women in game-based learning. In the past, gaming was predominantly male

Neil Virani, Teacher Adviser, LAUSD Human Resources Division, and former special ed teacher, sat down to talk about the District Intern Program and his unique journey into the

Rod Berger caught up with Thomas Arnett, Research Fellow at the Clayton Christensen Institute, about the need for more collaboration between EdTech developers and teachers. Arnett talks extensively

Rod Berger: Alright. So, The Nerdy Teacher. (laugh) Let's start with that. Nicholas Provenzano: (laugh) Okay. RB: Where did that come from? NP: January 2010 is when I started my blog,

Dr. Rod Berger recently spoke with Kindy Segovia, Assistive Technology Coordinator at Kent Intermediate School District, Grand Rapids, Michigan about the advances in technology that have made their way

by Scott McKinney[dropcap]C[/dropcap]urriculum designers and superintendents who are looking for innovative ways to emphasize Science, Technology, Engineering, Arts, and Mathematics (STEAM) in their curriculum are turning to 3D

This interview is the second in a series looking at the intersection between gamification in education and the innovators behind the technology. Specific topics of discussion include women